Abstract
SAMI is a video game for learning about bovine cattle production systems. The game is developed with Unity Engineandhas rules based on a model implemented with System Dynamics. On each game, the player must take decisions and do actions that allow him to properly run afarm. Those actions are stored in a website which provides feedbackby comparing the executed actions with those which are ideal in order to ease the learning process. The article presents the main aspects of the proposal;that is, part of the model in which it is supported and a summary of the main aspects of implementation in Unity.
| Original language | Spanish (Colombia) |
|---|---|
| Pages (from-to) | 15-22 |
| Number of pages | 8 |
| Journal | Revista UIS Ingenierías |
| Volume | 18 |
| Issue number | 4 |
| DOIs | |
| State | Published - 2019 |
Types Minciencias
- Artículos de investigación con calidad C
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