Resumen
This paper presents a project that is being developed by the Informatics Research Group (GIINFO) of the Pontifical Bolivarian University at Bucaramanga, whose main product is a videogame for learning how meat and dairy farming systems work. The game keeps track of the decisions made by the player while playing so they can be further analized in a website in order to give feedback to the player and thus improve the learning process. The videogame was developed with the Unity game framework, while the simulation model is based upon System Dynamics and establishes the rules of the game. The website uses the Codeigniter framework, follows the Model-view-controller (MVC) architectural pattern and is documented with the Unified Modeling Language (UML).
Título traducido de la contribución | SAMI: Videogame for agricultural learning with system dynamics |
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Idioma original | Español |
Título de la publicación alojada | Applications in Software Engineering - Proceedings of the 5th International Conference on Software Process Improvement, CIMPS 2016 |
Editores | Mirna A. Munoz Mata, Jezreel Mejia Miranda, Edrisi Munoz Mata, Gabriel Suarez |
Editorial | Institute of Electrical and Electronics Engineers Inc. |
Páginas | 1-6 |
Número de páginas | 6 |
ISBN (versión digital) | 9781509050840 |
DOI | |
Estado | Publicada - 2016 |
Evento | 5th International Conference on Software Process Improvement, CIMPS 2016 - Aguascalientes, México Duración: 12 oct. 2016 → 14 oct. 2016 |
Serie de la publicación
Nombre | Applications in Software Engineering - Proceedings of the 5th International Conference on Software Process Improvement, CIMPS 2016 |
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Volumen | 2017-January |
Conferencia
Conferencia | 5th International Conference on Software Process Improvement, CIMPS 2016 |
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País/Territorio | México |
Ciudad | Aguascalientes |
Período | 12/10/16 → 14/10/16 |
Nota bibliográfica
Publisher Copyright:© 2017 IEEE.
Palabras clave
- Ganadería Bovina
- Learning
- System Dinamics
- Videogame
- Web Information System styling