UPB BUCARAMANGA. Strategy for the appropriation of a dss in small bovine producers using simulation and a serious video game

Urbano Gómez-Prada, Martha Orellana-Hernández, Jesús Salinas-Ibáñez

Producción científica: Contribución a una revistaArtículo en revista científica indexadarevisión exhaustiva

5 Citas (Scopus)

Resumen

This document presents a Decision Support System (DSS) aimed at small livestock farmers who have not made use of Information Technologies (IT) in their production systems. The DSS was built based on the finite difference equations of a simulation model in System Dynamics in whose definition the beneficiaries participated and also served as a base for the development of a serious video game. The DSS and the Serious video game is supported in a Web and Mobile Architecture. The simulation model and the serious video game are used as support tools in the training given to users to learn how to use the DSS. These three tools are the result of a doctoral research project, which used two methodologies during its execution: Design and Development Research and the Case Studies methodology. The tools were applied in an appropriation strategy with livestock farmers of the department of Santander in Colombia, where resistance to change and cultural attachment causes a low adoption of technology. The inclusion of gamification elements helps the user to understand the connection of these elements and their processes in a real farm, know the large volume of data managed by the DSS, enhance the process by making it more fun, improve the learning curve and provide useful data for tracking the use of the DSS. 16 months after the end of the training, the DSS has more than 13000 reported records about the activities of the farmers in their farms.
Idioma originalInglés
Número de artículo566
Páginas (desde-hasta)1-22
Número de páginas22
PublicaciónInformation (Switzerland)
Volumen11
N.º12
DOI
EstadoPublicada - dic. 2020

Nota bibliográfica

Publisher Copyright:
© 2020 by the authors. Licensee MDPI, Basel, Switzerland.

Palabras clave

  • Information Technologies
  • Appropriation
  • Information systems
  • decision-making
  • Bovine Production System
  • System Dynamics
  • Serious video game

Tipos de Productos Minciencias

  • Artículos de investigación con calidad Q3

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